🦘 Grade 3 · ages 8 to 9 · contest level 3–4 · 24 sessions
Math Kangaroo Grade 3: a course to teach online
A complete Math Kangaroo course for Grade 3, taught one 60-minute class at a time: each idea explained, shown and practised at three levels, with interactive puzzles, three class activities, a contest-style quiz and a worksheet in every lesson, and full timed practice tests.
Syllabus
Every session in order
8 sessions are ready to teach now; the rest are added in this order.
Unit 1 · Number sense
- 1Place value and digit puzzlesfree · 60 min
- 2Adding and subtracting smartlycoming
- 3Balance scales and missing numbersfree · 60 min
- 4Odd, even and number trickscoming
Unit 2 · Patterns
- 5Repeating and growing patterns⭐ Plus 60 min
- 6Magic squares and number grids⭐ Plus 60 min
- 7Secret rules and number machinescoming
Unit 3 · Measuring
- 8Clocks, time and calendars⭐ Plus 60 min
- 9Money and shopping puzzlescoming
- 10Length, weight and comparingcoming
Unit 4 · Shapes and space
- 11Counting squares, triangles and shapes⭐ Plus 60 min
- 12Cubes, dice and netscoming
- 13Mirrors, folding and turningcoming
- 14Paths and maps on gridscoming
Unit 5 · Logic
- 15Ordering and logic puzzles⭐ Plus 60 min
- 16Truth and lies puzzlescoming
- 17Who is who: logic gridscoming
Unit 6 · Word problems
- 18Legs, heads and animals⭐ Plus 60 min
- 19Sharing and groupingcoming
- 20Ages and working backwardscoming
- 21Counting the wayscoming
Unit 7 · Contest practice
- 22Practice test 1 and reviewcoming
- 23Practice test 2 and reviewcoming
- 24Exam day strategycoming
More for this course
Practice tests and guides
⭐ Plus The first 2 lessons are free. The rest of the course is part of Plus.
See PlusClass timetable
Plan the dates
Pick the first class date and the days you teach. Every session gets a date, saved on this device; download it to add every class to your calendar.
FAQ
Math Kangaroo Grade 3: questions
Who is the Kangaroo Grade 3 course for?
Grade 3 · ages 8 to 9 · contest level 3–4. It starts from the beginning and each session builds on the one before.
How long is each session?
About 60 minutes, with a minute-by-minute plan at the bottom of every lesson.
What does a learner need?
A computer or tablet with a browser. Nothing to install: code runs on the page, puzzles are interactive, and every lesson has a printable practice sheet.
Can I plan a timetable?
Yes. Choose a start date and the class days below. It lists the date of every session and can be added to your calendar.
Start a conversation
Want a teacher for kangaroo grade 3?
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- Tell us the learner’s age or grade and goals
- We’ll suggest a suitable class or learning path
- We’ll confirm format, timing and fees with a parent or guardian